d e m o s

Here you will find a few Java applets I have made for fun, most of these are created using the core api.

f i r e
fire huhuhu fire fire.
Damn this was hard to get somewhat nice - even though the algorithm is throughly described.
fire.jpg



3 d   s t a r f i e l d
The classic 3D star field with a nice flare lens picture. You can see it in action if you click on the picture to the right. 3DStar.jpg



a c e   p l o t t e r
This is the famous aceplotter first seen on the C64. It was invented by LiteAce/Dexion in 1987! The algorithm was published by digital nerds and my version is similar to that.
Use keys '+' or '-' to increase/decrease and 'l' to toggle logo
Ace.jpg



2 d   s t a r f i e l d
A 1800 px smooth scrolling starfield in 4 layers. You can see it in action if you click on the picture to the right. 2DStar.jpg



b i t m a p   s c r o l l e r
A bitmap scroller - just linke in the old days!
Use keys '+' or '-' to increase/decrease scroller speed.
OldScroll.jpg



outdated

The next two demos are scrollers that I made as a hmmm novice programmer....
I guess this is how most beginners start out when they are learning Java. But coming from a world of developing ERP and e-business systems it is a completely different thing to create this kind of programs.
I had to figure out Java Applets, flickering elimination using double buffering and sinus calculations - actually I can't think of any ERP or e-business system of that complexity ;-)

It is *not* the best way to make a scroller, and it is not even OO. But feel free to use and modify the source if you want, it is not copyrighted.


h o r i z a n t a l   s c r o l l e r
This is just a simple horizontal scroller.
You can see it in action if you click on the picture to the right.
scroller.jpg



s i n u s   s c r o l l e r
"Whauuu a sinus scroller!"
I remember the old days spending time in front of my beloved c-64 and Amiga watching intros and demos wondering just how they were made.
sinescroll.jpg



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